![]() Adding the Switch to our platforms isn’t such a big challenge as it’s just one more device added to our diversity, but it means a whole heap of new people can play the game we’re so passionate about. We spend a lot of our time and effort improving and optimizing our game so that every one of our approximately 29,000 different mobile devices can run Blitz as best as it can. ![]() Also, the Switch is one of the most successful and rapidly-growing platforms out there right now, and to be the first Wargaming title on there. By launching on the Switch, we’re hoping that a whole new bunch of budding tankers become part of our ever-growing community! Why Switch?Īs I touched on before, the Switch and World of Tanks Blitz have a lot of the same core values: we’re both firm believers that our players should be able to play when they want, whenever they want. We have a goal: to make World of Tanks Blitz accessible to every player worldwide, no matter their platform preference. ![]() The Nintendo Switch, as the world’s first true mobile console system, is the perfect platform for the game’s expansion as there’s a lot of overlap in terms of playstyle and audience. High action, a real “gamer’s game” and not the typical “alarm clock simulator” that many mobile products are – hit a button, harvest a resource, wait 3 hours to hit another button again. World of Tanks Blitz has always been a “mobile-first” game designed for portable platforms, but it’s a very non-typical mobile game – much more of a “mobile console” game as our CEO Victor Kislyi likes to call it.
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